
Having seen the original post, I realize I probably actually *do* have That said, as an Admin, I'm glad Bender did mention the concept, because at a certain level, having I further applaud Panthercules' edit to the OP. I for one, am going to take Bender at his word and agree with his position to NOT start a witch hunt. a J5 friend also has issues as I see him from time to time zipping a half mile or more as well. I have been told in the past that people have seen my plane rubber banding etc.
#What is a lag switch update
On another note, I have had connection issues since the Dec update and more actually since the last hot fix.
#What is a lag switch how to
I can assure you that it's not a "lag switch" as I'm not sure how to make one let alone even begin to understand how it works. You're harming yourself and your own enjoyment of the game in the long run.īender, I didn't see the post before it was edited but I can only assume you are referring to me as you mentioned me zipping a cross the sky when you attacked me. For a developer to counter this kind of cheating, costs handfuls of money, and is seldom effective. Multiplayer is in bad enough shape as it is, with low numbers on weeknights, uneven sides and gunner trolling. This works very well in Rise of Flight (and other flightsims), since both your position and damage is calculated client-side in order to preserve network performance (instead of server-side, which happens on first person shooters, for example) and there are few or no anti-cheating measures present.Įven if you only use it on very rare occasions where you esteem your use of it is justified. Then when you reappear, you can already be miles away from where your attacker previously saw you. You effectively become invulnerable for a few moments, even as your attacker takes shots at your "ghost plane", you will remain unharmed. You move out of the way of danger, since you can still see your attacker normally, then flip the switch again to restore your connection to the server.
#What is a lag switch Pc
The premise of the lag switch is simple: when someone gets on your six (and you have no chance of getting away), you flip a switch which you've built on the network cable between your PC and the internet to temporarily interrupt your outbound connection to the server, while keeping your inbound connection active. I'm not naming names, and assuming everyone is innocent until proven guilty (and it's almost impossible to prove), so no one should feel singled out. I seriously hope that I'm mistaken, but the situations in which I've seen it happen are very suspicious. I've noticed it sufficient times now over the past few weeks to doubt that it is merely a coincidence with random lagging (of which I see very little – none, even). I'm seeing a return of "lag switch" cheating in multiplayer (or maybe it never went away, I just took a long break).
